Intel’s Xe gaming GPU testing is well underway, suggesting a 2021 release

Intel’s Xe HPG, or high-performance gaming graphics card, has yet again been teased on the internet, with testing apparently well underway with the GPU.

Raja Koduri, chief architect and head of the graphics division at Intel, tweeted about the HPG card staying in action with 3DMark’s incoming Mesh Shader Attribute examination (as noticed by VideoCardz).

What just is staying tested below is not as fascinating as the simple information that the Xe HPG is staying totally set by means of its paces now, suggesting that enhancement may well be proceeding on keep track of.

You may possibly remember that we’re hopeful for a 2021 start for this new graphics card, although chatter from the GPU grapevine has proposed that most likely early 2022 could be much more sensible. With testing now seemingly advancing nicely, most likely the former possible start timeframe appears to be a bit much more possible. Fingers crossed.

Mesh pit

As for mesh shading, if that sounds acquainted, then it’s likely since you remember Nvidia introducing this for its Turing graphics cards (RTX 2000 versions) back at the shut of 2018. Fundamentally, it’s a performance boosting technique to assist with more rapidly body-costs with out noticeable detriment to picture high-quality (we clarify much more below, and Nvidia shares a neat demo also).

Intel does not intend to make this heavyweight gaming GPU – which could rival Nvidia’s RTX 3070 – itself, with creation established to be outsourced to a 3rd-party fab. If the rumor mill is correct, it’ll be TSMC’s improved 7nm approach which will be made use of for the card.

Speculation also details to the use of GDDR6 movie memory, and of program we presently know that the GPU will support ray tracing, which is certainly a need in conditions of standing a opportunity versus Nvidia and AMD.